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import { AnyColor, RgbaColor, HslaColor, HsvaColor } from "./types"; export declare class Colord { private readonly parsed; readonly rgba: RgbaColor; constructor(input: AnyColor); /** * Returns a boolean indicating whether or not an input has been parsed successfully. * Note: If parsing is unsuccessful, Colord defaults to black (does not throws an error). */ isValid(): boolean; /** * Returns the brightness of a color (from 0 to 1). * The calculation logic is modified from WCAG. * https://www.w3.org/TR/AERT/#color-contrast */ brightness(): number; /** * Same as calling `brightness() < 0.5`. */ isDark(): boolean; /** * Same as calling `brightness() >= 0.5`. * */ isLight(): boolean; /** * Returns the hexadecimal representation of a color. * When the alpha channel value of the color is less than 1, * it outputs #rrggbbaa format instead of #rrggbb. */ toHex(): string; /** * Converts a color to RGB color space and returns an object. * Always includes an alpha value from 0 to 1. */ toRgb(): RgbaColor; /** * Converts a color to RGB color space and returns a string representation. * Outputs an alpha value only if it is less than 1. */ toRgbString(): string; /** * Converts a color to HSL color space and returns an object. * Always includes an alpha value from 0 to 1. */ toHsl(): HslaColor; /** * Converts a color to HSL color space and returns a string representation. * Always includes an alpha value from 0 to 1. */ toHslString(): string; /** * Converts a color to HSV color space and returns an object. * Always includes an alpha value from 0 to 1. */ toHsv(): HsvaColor; /** * Creates a new instance containing an inverted (opposite) version of the color. */ invert(): Colord; /** * Increases the HSL saturation of a color by the given amount. */ saturate(amount?: number): Colord; /** * Decreases the HSL saturation of a color by the given amount. */ desaturate(amount?: number): Colord; /** * Makes a gray color with the same lightness as a source color. */ grayscale(): Colord; /** * Increases the HSL lightness of a color by the given amount. */ lighten(amount?: number): Colord; /** * Increases the HSL lightness of a color by the given amount. */ darken(amount?: number): Colord; /** * Changes the HSL hue of a color by the given amount. */ rotate(amount?: number): Colord; /** * Allows to get or change an alpha channel value. */ alpha(): number; alpha(value: number): Colord; /** * Allows to get or change a hue value. */ hue(): number; hue(value: number): Colord; /** * Determines whether two values are the same color. */ isEqual(color: AnyColor | Colord): boolean; } /** * Parses the given input color and creates a new `Colord` instance. * See accepted input formats: https://github.com/omgovich/colord#color-parsing */ export declare const colord: (input: AnyColor | Colord) => Colord;