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/** * Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ import type { QueueChildMessage, TaskQueue } from './types'; export declare type ComputeTaskPriorityCallback = (method: string, ...args: Array<unknown>) => number; declare type QueueItem = { task: QueueChildMessage; priority: number; }; /** * Priority queue that processes tasks in natural ordering (lower priority first) * accoridng to the priority computed by the function passed in the constructor. * * FIFO ordering isn't guaranteed for tasks with the same priority. * * Worker specific tasks with the same priority as a non-worker specific task * are always processed first. */ export default class PriorityQueue implements TaskQueue { private _computePriority; private _queue; private _sharedQueue; constructor(_computePriority: ComputeTaskPriorityCallback); enqueue(task: QueueChildMessage, workerId?: number): void; _enqueue(task: QueueChildMessage, queue: MinHeap<QueueItem>): void; dequeue(workerId: number): QueueChildMessage | null; _getWorkerQueue(workerId: number): MinHeap<QueueItem>; } declare type HeapItem = { priority: number; }; declare class MinHeap<TItem extends HeapItem> { private _heap; peek(): TItem | null; add(item: TItem): void; poll(): TItem | null; } export {};